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	<title>E-learning Curve Blog at Edublogs &#187; learning technology</title>
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	<link>http://elearningcurve.edublogs.org</link>
	<description>E-learning Curve Blog is Michael Hanley&#039;s elearning blog about skills, knowledge, and organizational development using web-based training and technology in education</description>
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		<title>Rapid E-Learning Production &#8211; Supporting Applications</title>
		<link>http://elearningcurve.edublogs.org/2009/07/07/rapid-e-learning-production-supporting-applications/</link>
		<comments>http://elearningcurve.edublogs.org/2009/07/07/rapid-e-learning-production-supporting-applications/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 15:53:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[authoring]]></category>
		<category><![CDATA[authoring tools]]></category>
		<category><![CDATA[e-learning]]></category>
		<category><![CDATA[e-learning development]]></category>
		<category><![CDATA[learning technology]]></category>
		<category><![CDATA[rapid elearning]]></category>
		<category><![CDATA[courseware development]]></category>
		<category><![CDATA[flash]]></category>
		<category><![CDATA[iwebkit]]></category>
		<category><![CDATA[LCDS]]></category>
		<category><![CDATA[powermanual]]></category>
		<category><![CDATA[rapid e-learning]]></category>
		<category><![CDATA[serena prototyping]]></category>
		<category><![CDATA[SME]]></category>
		<category><![CDATA[Stanza]]></category>
		<category><![CDATA[subject matter expert]]></category>
		<category><![CDATA[webcat]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2009/07/07/rapid-e-learning-production-supporting-applications/</guid>
		<description><![CDATA[Rapid E-Learning is SME-centric, based on authoring or developing content with easy-to-use platforms and enables content to be developed in a matter of days.]]></description>
			<content:encoded><![CDATA[<p>As we know, Rapid E-Learning is subject matter expert-centric, based on authoring or developing content with easy-to-use, ubiquitous platforms like PowerPoint &amp; Flash, and enables content to be developed in a matter of days, not than weeks or months. Rapid e-learning does not mean taking liberties with well-established content development processes. </p>
<p>Rather, it is an approach to content development that enables SMEs to author content quickly and efficiently, typically using learning professionals as coaches and assistants in the process. </p>
<p>The two tenets of rapid e-learning are: </p>
<ol>
<li>Ease of development&#160; </li>
<li>Short development time frames </li>
</ol>
<p>The key to successful rapid e-learning is having tools and templates that make it easy for practically any expert to quickly create effective learning materials. </p>
<p>However, rapid content authoring is only part of the story. The end-to-end content design, development, delivery, management and maintenance cycle demands a broad range of skills (I talked about some of these <a href="http://michaelhanley.ie/elearningcurve/learning-professionals-skills-2-0-learning-circuits-big-question-july-2009/2009/07/02/" target="_blank">here</a>), and a number of computer applications to support and leverage these steps of the e-learning development process. </p>
<p>In my never-ending pursuit of enhancing performance when using the Rapid E-Learning methodology, I regularly assess new applications, tools, and utilities to assess their value in my learning and development content production procedures. Here are the applications I’m going to evaluate over the next few months. Of course, I’ll blog my views on them over that period of time. Interestingly, only a few of these apps are &#8216;pure&#8217; e-learning development tools; the others I intend to use to facilitate aspects of the content development process, rather than to actually develop learning materials.&#160;&#160; </p>
<p><strong>Serena Prototype Composer 2009</strong>     <br /><a href="http://www.serena.com/products/prototype-composer/index.html " target="_blank">Serena Prototype Composer</a> is an application planning, modeling and prototyping environment for non-technical users to visually define <a href="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/serena.jpg"><img title="serena" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="51" alt="serena" src="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/serena_thumb.jpg" width="181" align="right" border="0" /></a> their application needs, including business processes, activities, user interfaces, requirements, and data. Models can be derived from existing resources such as Web applications and can be published as running prototypes as well as Microsoft Word specifications. </p>
<p><strong>WebCAT</strong>     <br />The <a href="http://zing.ncsl.nist.gov/WebTools/WebCAT/overview.html" target="_blank">Web Category Analysis Tool</a> is an open source utility that allows designers and usability engineer to test a proposed or existing website or CMS/LMS ontology or categorization scheme. This <a href="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/webcat3.gif"><img title="webcat3" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="115" alt="webcat3" src="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/webcat3_thumb.gif" width="227" align="right" border="0" /></a>enables&#160; knowledge managers (and instructional designers) to determine how well taxonomies, categories and learning content objects are understood by users. WebCAT is a variation on the traditional card sorting paradigm, where&#160; users are guided to generate a category tree or even a folksonomy. </p>
<p><strong>Stanza Desktop</strong>     <br /><a href="http://www.lexcycle.com/stanza" target="_blank">Stanza Desktop</a> is an e-book publishing tool, designed for generate digital publications, including electronic books, newspapers, PDFs, and general Web content for a range of hardware platforms. It <a href="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/Stanza_logo.jpg"><img title="Stanza_logo" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="64" alt="Stanza_logo" src="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/Stanza_logo_thumb.jpg" width="240" align="right" border="0" /></a> supports HTML, PDF, Microsoft Word, and Rich Text Format reading, as well as all the major e-book standards: unprotected Amazon Kindle and Mobipocket, Microsoft LIT, Palm doc, and the International Digital Publishing Forum&#8217;s new <a href="http://en.wikipedia.org/wiki/EPUB" target="_blank">EPUB</a> Open eBook standard. According to the developers, Stanza is designed to to make reading on your Macintosh, PC or mobile device an “enjoyable and hassle-free” experience. </p>
<p>iWebkit    <br /><a href="http://iwebkit.net/" target="_blank">iWebKit</a> is a GNU-licensed file package and content framework designed to enable those without the time or the programming skills to use the iPhone <a href="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/iWebKit.jpg"><img title="iWebKit" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="57" alt="iWebKit" src="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/iWebKit_thumb.jpg" width="147" align="right" border="0" /></a>SDK to create iPhone and iPod Touch compatible websites and webapps. According to the developers, the kit is accessible to anyone &#8211; even people without any html knowledge. and is simple to understand thanks to the included tutorials. We’ll see.</p>
<p><strong>Microsoft Learning Content Development System</strong>     <br />The Microsoft <a href="http://www.microsoft.com/learning/en/us/training/lcds.aspx" target="_blank">Learning Content Development System</a> (LCDS) is a free-to-use tool that enables the developers to create interactive, <a href="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/MS_Learnging.jpg"><img title="MS_Learnging" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="56" alt="MS_Learnging" src="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/MS_Learnging_thumb.jpg" width="228" align="right" border="0" /></a> online courses. The LCDS allows anyone to publish e-learning courses by completing the easy-to-use LCDS forms that seamlessly generate highly customized content, interactive activities, quizzes, games, assessments, animations, demos, and other multimedia. </p>
<p>PowerManual    <br /><a href="http://www.powermanual.ie/" target="_blank">PowerManual</a> addresses the needs of presenters, trainers and <a href="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/powermanual_logo.jpg"><img title="powermanual_logo" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="116" alt="powermanual_logo" src="http://michaelhanley.ie/demos/demo_images/RapidELearningProductionSupportingApplic_B5B5/powermanual_logo_thumb.jpg" width="195" align="right" border="0" /></a>anyone&#160; who uses PowerPoint on a regular basis. PowerManual enables you to produce high quality documents&#160; in a range of formats, including Word, PDF and HTML.PowerManual enables the creation of cover pages, logos, custom headers and footers, document pagination, on-the-fly slide updating, as well as PowerPoint slidestack management. </p>
<p>As I said, I&#8217;ll be reviewing the apps, testing and reporting on their functionality, ease-of-use, suitability of purpose, adaptability to e-learning, and so on. I’d like to hear your opinions: do you already use some or all of these tools? What do you think of them? Are you going to evaluate them yourself, based on my suggestion? Are there any other tools in the same space that are more effective? </p>
<p>Let me know what you think by commenting in the space below.</p>
<p>&#8211;</p>
]]></content:encoded>
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		<title>Learning Professionals&#8217; Skills 2.0 &#8211; Learning Circuits Big Question July 2009</title>
		<link>http://elearningcurve.edublogs.org/2009/07/02/learning-professionals-skills-2-0-learning-circuits-big-question-july-2009/</link>
		<comments>http://elearningcurve.edublogs.org/2009/07/02/learning-professionals-skills-2-0-learning-circuits-big-question-july-2009/#comments</comments>
		<pubDate>Thu, 02 Jul 2009 16:30:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Learning Circuits Blog Big Question]]></category>
		<category><![CDATA[Learning and Performance Architecture]]></category>
		<category><![CDATA[e-learning]]></category>
		<category><![CDATA[learning strategy]]></category>
		<category><![CDATA[learning technology]]></category>
		<category><![CDATA[web 2.0]]></category>
		<category><![CDATA[Learning Professional]]></category>
		<category><![CDATA[performance]]></category>
		<category><![CDATA[skills development]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2009/07/02/learning-professionals-skills-2-0-learning-circuits-big-question-july-2009/</guid>
		<description><![CDATA[I strongly believe that to survive and maybe even prosper in these economic times, those of us involved in L&#038;D need to understand that we are business people. ]]></description>
			<content:encoded><![CDATA[<p>This month&#8217;s <em><a href="http://learningcircuits.blogspot.com/" target="_blank">Learning Circuits Blog Big Question</a></em> is</p>
<blockquote><p>In a Learning 2.0 world, where learning and performance solutions take on a wider variety of forms and where churn happens at a much more rapid pace, what new skills and knowledge are required for learning professionals?</p>
</blockquote>
<p>As <a href="http://www.jarche.com/2008/04/skills-20/" target="_blank">Harold Jarche</a> and <a href="http://www.informl.com/2009/07/01/new-skills-for-learning-professionals/" target="_blank">Jay Cross</a> have already addressed the “learning” part of the discussion with informative and illuminating posts on the topic I’m going to talk about the business aspect of the “performance” element highlighted in The Big Question.</p>
<p>Now read on…</p>
<p>I strongly believe that to survive and maybe even prosper in these <a href="http://michaelhanley.ie/demos/demo_images/LearningPro.0LearningCircuitsBigQuestion_EA90/lcbbq.gif"><img title="lcbbq" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="116" alt="lcbbq" src="http://michaelhanley.ie/demos/demo_images/LearningPro.0LearningCircuitsBigQuestion_EA90/lcbbq_thumb.gif" width="155" align="right" border="0" /></a>leaner economic times, those of us involved in L&amp;D need to understand that we are also business people. As in any enterprise, we are connected to our customers and clients through a variety of sophisticated and interconnecting partnerships: with organizations, with vendors, with the board of directors, with employees, and ultimately and most importantly with learners. </p>
<p>Our product is our special expertise in learning and development (and all that this entails), and our market is <a href="http://michaelhanley.ie/elearningcurve/e-learning-authoring-tools-guide-2009-released-some-reflections-on-the-nature-of-information/2009/07/01/" target="_blank">more competitive now</a> than it has ever been. I would assert that if, as a trainer, you feel that you are somehow shielded from the realities of business in the early 21st century, you probably won&#8217;t have much of a career in five years time. </p>
<p>Enterprises need e-learning. The pace of organizational change in most companies requires a constant refreshing of skills and the continual development of new competencies. In many organizations, not choosing e-learning as a method to deliver key training initiatives usually means it will not be delivered at all. To remain competitive, enterprises need to: </p>
<ul>
<li>Provide continual, up-to-date training and professional development </li>
<li>Distributable to knowledge workers across multiple delivery channels </li>
<li>Implement scalable training solutions </li>
<li>Ensure plan is developed and deployed within a matter of months, rather than quarters or years </li>
<li>$$$ Demonstrate economic viability $$$ </li>
</ul>
<p>Learning professionals should heed their organizations’ strategic and business imperatives, align with them, and deliver appropriate solutions to support them. To make this happen, my view is that learning professionals need to have (or should develop) the skills and expertise to perform in the following domains: </p>
</p>
<div>
<table style="border-collapse: collapse" border="0">
<colgroup>
<col style="width: 308px" />
<col style="width: 308px" /></colgroup>
<tbody valign="top">
<tr>
<td style="border-right: medium none; padding-right: 7px; border-top: 1pt solid; padding-left: 7px; border-left: medium none; border-bottom: 1pt solid">
<p><span style="color: rgb(54,95,145)"><strong>Skill</strong></span></p>
</td>
<td style="border-right: medium none; padding-right: 7px; border-top: 1pt solid; padding-left: 7px; border-left: medium none; border-bottom: 1pt solid">
<p><span style="color: rgb(54,95,145)"><strong>Activity</strong></span></p>
</td>
</tr>
<tr style="background: rgb(211,223,238); -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous">
<td style="border-right: medium none; padding-right: 7px; padding-left: 7px; border-left: medium none">
<p><span style="color: rgb(54,95,145)"><strong>Communicator</strong></span></p>
</td>
<td style="border-right: medium none; padding-right: 7px; padding-left: 7px; border-left: medium none">
<p><span style="color: rgb(54,95,145)">Champions effective approaches to learning</span></p>
</td>
</tr>
<tr>
<td style="padding-right: 7px; padding-left: 7px">
<p><span style="color: rgb(54,95,145)"><strong>Consultant</strong></span></p>
</td>
<td style="padding-right: 7px; padding-left: 7px">
<p><span style="color: rgb(54,95,145)">Oversees governance and alignment of business and learning strategy</span></p>
</td>
</tr>
<tr style="background: rgb(211,223,238); -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous">
<td style="border-right: medium none; padding-right: 7px; padding-left: 7px; border-left: medium none">
<p><span style="color: rgb(54,95,145)"><strong>Learning Innovator</strong></span></p>
</td>
<td style="border-right: medium none; padding-right: 7px; padding-left: 7px; border-left: medium none">
<p><span style="color: rgb(54,95,145)">Implements best learning solutions based upon appropriate theories, pedagogies and technologies </span></p>
</td>
</tr>
<tr>
<td style="padding-right: 7px; padding-left: 7px">
<p><span style="color: rgb(54,95,145)"><strong>Learning Technologist</strong></span></p>
</td>
<td style="padding-right: 7px; padding-left: 7px">
<p><span style="color: rgb(54,95,145)">Collaborates with ICT on most appropriate use of technologies for learning </span></p>
</td>
</tr>
<tr style="background: rgb(211,223,238); -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous">
<td style="border-right: medium none; padding-right: 7px; padding-left: 7px; border-left: medium none">
<p><span style="color: rgb(54,95,145)"><strong>Human Capital Management Strategist</strong></span></p>
</td>
<td style="border-right: medium none; padding-right: 7px; padding-left: 7px; border-left: medium none">
<p><span style="color: rgb(54,95,145)">Supports enterprise performance enhancement</span></p>
</td>
</tr>
<tr>
<td style="padding-right: 7px; padding-left: 7px">
<p><span style="color: rgb(54,95,145)"><strong>Business-savvy educator</strong></span></p>
</td>
<td style="padding-right: 7px; padding-left: 7px">
<p><span style="color: rgb(54,95,145)">Consults with Lines-Of-Business on learning needs</span></p>
</td>
</tr>
<tr style="background: rgb(211,223,238); -moz-background-clip: border; -moz-background-origin: padding; -moz-background-inline-policy: continuous">
<td style="border-right: medium none; padding-right: 7px; padding-left: 7px; border-left: medium none">
<p><span style="color: rgb(54,95,145)"><strong>Learning &amp; Knowledge Manager</strong></span></p>
</td>
<td style="border-right: medium none; padding-right: 7px; padding-left: 7px; border-left: medium none">
<p><span style="color: rgb(54,95,145)">Develops and maintains organizational knowledge base and training resources</span></p>
</td>
</tr>
<tr>
<td style="padding-right: 7px; padding-left: 7px; border-bottom: rgb(79,129,189) 1pt solid">
<p><span style="color: rgb(54,95,145)"><strong>Organizational Change Agent</strong></span></p>
</td>
<td style="padding-right: 7px; padding-left: 7px; border-bottom: rgb(79,129,189) 1pt solid">
<p><span style="color: rgb(54,95,145)">Builds a learning culture in the enterprise</span></p>
</td>
</tr>
</tbody>
</table></div>
</p>
<p>Sadly none of this is sexy, but it’s what I believe you need to accomplish to be successful in this domain. </p>
<p>In meetings in my organization I have been known say that being a learning &amp; development professional is a bit like running a truck company. It&#8217;s my job to get stuff to the people who need it, and to be honest my customers don&#8217;t really care how it gets there, once it arrives on time and it good shape. To extend the analogy, I could argue that Web 1.0 e-learning was like a sports car &#8211; it looked great and made a big impact wherever it arrived, but it was quite impractical, required a lot of TLC and maintenance, and while it may be high-performing on the (one-way) racetrack of the information superhighway, try maneuvering it around the multi-storey car park of most organizations&#8217; networks. </p>
<p>Web 2.0 is without equal at delivering vast amounts of information. It is an accessible, multiplex environment, so data can move back, forth, left, right &#8211; wherever it needs to go. Learning 2.0 leverages this facility exceptionally well, because communication of knowledge, skills, and expertise, is at the heart of training and learning. </p>
<p>Learning professionals who have supplemented their educational expertise with broader business skills have positioned themselves to add value to their enterprise facilitating their organizations’ performance requirements, and their customers’ learning needs. And that is a win-win situation.&#160; </p>
<p>&#8211;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
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		<item>
		<title>Factors Influencing Learning Design: Discovering Instructional Design 17</title>
		<link>http://elearningcurve.edublogs.org/2009/06/23/factors-influencing-learning-design-discovering-instructional-design-17/</link>
		<comments>http://elearningcurve.edublogs.org/2009/06/23/factors-influencing-learning-design-discovering-instructional-design-17/#comments</comments>
		<pubDate>Tue, 23 Jun 2009 15:45:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Cognitivism]]></category>
		<category><![CDATA[Constructivism]]></category>
		<category><![CDATA[ISD]]></category>
		<category><![CDATA[Lev Vygotsky]]></category>
		<category><![CDATA[e-learning]]></category>
		<category><![CDATA[e-learning development]]></category>
		<category><![CDATA[learning technology]]></category>
		<category><![CDATA[3PD]]></category>
		<category><![CDATA[benefits of e-learning]]></category>
		<category><![CDATA[elearning]]></category>
		<category><![CDATA[instructional design]]></category>
		<category><![CDATA[learning theory]]></category>
		<category><![CDATA[PD4L]]></category>
		<category><![CDATA[Proactive Design for Learning]]></category>
		<category><![CDATA[Three-Phase Design]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2009/06/23/factors-influencing-learning-design-discovering-instructional-design-17/</guid>
		<description><![CDATA[There are six factors are essential to achieving engaging, interactive and memorable learning experiences ]]></description>
			<content:encoded><![CDATA[<p>One of the more interesting outcomes of the Three-Phase Design (3PD) model has been that while in and of itself it describes a strategic context from which to build and maintain online teaching and e-learning environments, it does not focus on more granular aspects of the design process proper. </p>
<p>According to Rod Sims (2008) there are six factors are essential to achieving engaging, interactive and memorable learning experiences (see Figure 1). The 3PD Model supports these factors by establishing the build-enhance-maintain process as core to successful project implementation.&#160; </p>
<p><a href="http://michaelhanley.ie/demos/demo_images/FactorsInfluencingLearningDesignDiscover_B38B/PD4L_6_Factors.jpg"><img title="PD4L_6_Factors" style="border-top-width: 0px; display: block; border-left-width: 0px; float: none; border-bottom-width: 0px; margin-left: auto; margin-right: auto; border-right-width: 0px" height="300" alt="PD4L_6_Factors" src="http://michaelhanley.ie/demos/demo_images/FactorsInfluencingLearningDesignDiscover_B38B/PD4L_6_Factors_thumb.jpg" width="303" border="0" /></a> </p>
<p align="center">Figure 1. Six factors influencing e-learning design (after Sims, 2008)    <br />[Click to enlarge] </p>
<p>Sims called this model Proactive Design for Learning (PD4L): the six factors&#160; that enable the design of effective online teaching and learning are: </p>
<ol>
<li><strong>Theory-based,</strong> ensuring that decisions are based on contemporary approaches to teaching and learning. </li>
<li><strong>Innovative and relevant</strong> (incorporating elements of proactive evaluation documented by Sims, Dobbs &amp; Hand, 2002). </li>
<li><strong>Team-based</strong>, with team members having the relevant and appropriate competencies to engage with and complete the design tasks (Sims &amp; Koszlaka, 2008). </li>
<li><strong>Emergent</strong>, allowing (where appropriate) the interactions between course participants to establish and introduce course content (Irlbeck, Kays, Sims &amp; Jones, 2006). </li>
<li><strong>Interactive</strong>, enabling participants to actively explore the relevance and application of the course content (Allen, 2003; Sims, 2006). </li>
<li><strong>Personalized</strong>, such that participants are able to apply their own context and situation to the learning outcomes (Sims &amp; Stork, 2007). </li>
</ol>
<p>People (and organizations) do not adopt new ideas at the same time. Some adopt ideas when they are first introduced; others wait for varying periods of time; some never adopt an idea. In The Diffusion Process (1957), Bohlen and Beal maintain that </p>
<blockquote><p>&#8230;the time span over which people adopt ideas will vary from practice to practice. </p>
<p align="right">(p.4). </p>
</blockquote>
<p>The authors&#8217; research indicated that complexity of practice is a significant factor in determining the value of a diffused idea or technology in organizations. They defined the following categories of complexity: </p>
<ul>
<li>Change in material and equipment </li>
<li>Improved practice </li>
<li>Innovation </li>
<li>Change in enterprise </li>
<li>Cost </li>
</ul>
<p>Three-Phase Design and it&#8217;s subsequent iterations are representative of educators&#8217; responses to the challenges and opportunities afforded by the introduction, diffusion, and adoption of Web-based technologies in education: traditional approaches to instructional design do not necessarily fit the requirements of online learning. Of particular note in this context is the emergence of Constructivism as a theoretical framework for the development of online learning programs. In the PD4L Model, for example, Sims cites </p>
<blockquote><p>theories including the social formation of the mind (Vygotsky, 1978), meaningful learning (Ausubel, 1968), situated cognition (Clancey, 1997), constructivism (Driscoll, 2005) and connectivism (Siemens, 2004). </p>
<p align="right">(p.9) </p>
</blockquote>
<p>He continues: </p>
<blockquote><p>Together with a pragmatic, interpretivist epistemology, the PD4L model focuses on creating teaching and learning environments where relevant, meaningful knowledge is constructed by the individual. </p>
</blockquote>
<p>When compared to the purely <a href="http://en.wikipedia.org/wiki/Functionalism_(sociology)" target="_blank">Functionalist</a> (in the anthropological sense of the term) methodology of ISD, we can see that models like Sims and Jones&#8217; are attempting to accommodate the power and flexibility afforded by digitally mediated technologies in the context of acquisition of skills, knowledge construction, and a more experiential view of learning, that the traditional systems-based approach. </p>
<p>More…    <br />___________ </p>
<p><strong>References</strong>: </p>
<p>Bohlen, J. M., Beal, G. M. (1957). <em>The Diffusion Process</em>, Special Report No. 18 (Agriculture Extension Service, Iowa State College) 1: 56-77. [Internet] Available from: <a href="http://www.soc.iastate.edu/extension/presentations/publications/comm/Diffusion%20Process.pdf">http://www.soc.iastate.edu/extension/presentations/publications/comm/Diffusion%20Process.pdf</a> [Accessed 3rd November 2008] </p>
<p>Malinowski, B. 1990. <em>A Scientific Theory of Culture</em>. Reissue edition. Chapel Hill: University of North Carolina Press. </p>
<p>Rogers, E. M. (2003) <em>Diffusion of Innovations</em>, (5th ed.). Simon &amp; Schuster International. </p>
<p>Sims, R. (2008). From three-phase to proactive learning design: Creating effective online teaching and learning environments, In: J. Willis (Ed), <em>Constructivist Instructional Design (C-ID)</em>: Foundations, Models, and Practical Examples. </p>
<p>Sims, R., Dobbs, G., &amp; Hand, T. (2002). Enhancing quality in online learning: Scaffolding planning and design through proactive evaluation. <em>Distance Education</em>, 23(2), 135-147. </p>
<p>Sims, R. &amp; Jones, D. (2003). Where practice informs theory: Reshaping instructional design for academic communities of practice in online teaching and learning. <em>Information Technology</em>, Education and Society, 4(1), 3-20. </p>
<p>&#8211;</p>
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		<title>Discovering Instructional Design 13: ICARE Model &#8211; Middlesex University&#8217;s experience</title>
		<link>http://elearningcurve.edublogs.org/2009/06/12/discovering-instructional-design-13-icare-model-middlesex-universitys-experience/</link>
		<comments>http://elearningcurve.edublogs.org/2009/06/12/discovering-instructional-design-13-icare-model-middlesex-universitys-experience/#comments</comments>
		<pubDate>Fri, 12 Jun 2009 13:22:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[ADDIE]]></category>
		<category><![CDATA[ISD]]></category>
		<category><![CDATA[e-learning]]></category>
		<category><![CDATA[e-learning development]]></category>
		<category><![CDATA[instructional design]]></category>
		<category><![CDATA[learning on demand]]></category>
		<category><![CDATA[learning technology]]></category>
		<category><![CDATA[modes of learning]]></category>
		<category><![CDATA[Dick and Carey Model]]></category>
		<category><![CDATA[elearning]]></category>
		<category><![CDATA[Gagne]]></category>
		<category><![CDATA[Global Campus]]></category>
		<category><![CDATA[higher education]]></category>
		<category><![CDATA[ICARE Model]]></category>
		<category><![CDATA[implementation]]></category>
		<category><![CDATA[improvement]]></category>
		<category><![CDATA[learning framework]]></category>
		<category><![CDATA[learning program]]></category>
		<category><![CDATA[Middlesex University]]></category>

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		<description><![CDATA[So far, all the models I've talked about in this E-Learning Curve Blog series have described a linear process in the design of learning events.]]></description>
			<content:encoded><![CDATA[<p>We have now reached the “precipice of the crossroads” as Sopranos’ character Little Carmine said. <a href="http://michaelhanley.ie/demos/demo_images/DiscoveringInstructionalDesign13ICAREMod_AC92/little_carmine.jpg"><img title="little_carmine" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="244" alt="little_carmine" src="http://michaelhanley.ie/demos/demo_images/DiscoveringInstructionalDesign13ICAREMod_AC92/little_carmine_thumb.jpg" width="226" align="right" border="0" /></a></p>
<p>So far, all the models I&#8217;ve talked about in this <em>E-Learning Curve Blog </em>series have described a <em>linear </em>process in the design of learning events, for the purpose of delivering the content in a classroom environment. </p>
<p>This approach has been variously categorized as &quot;phased,&quot; &quot;stepped,&quot;&#160; and &quot;unit-based.&quot; It assumes a pretty sophisticated knowledge of pedagogy, as well as a degree of experience in instructional design. In the classroom context, instructors, trainers, and lecturers do not necessarily have an instructional design background, and typically do not follow a linear method of planning and learning event decision-making. From a development perspective, we find educators undertaking instructional design who rarely work according to theory. More often than not, the design of instruction is not a linear activity &#8211; an idea developed in the <a href="http://michaelhanley.ie/elearningcurve/discovering-instructional-design-11-the-kemp-model/2009/06/10/" target="_blank">Morrison-Ross-Kemp Model</a>, where the application of an instructional design model could be initiated at any point during the design process. </p>
<p>Experience tells learning professionals that an idea of what needs to be developed already exists, and this often provides the basis of the design. The instructional designer then reviews the design to ensure all components of the &quot;model&quot; have been accounted for, and refines the design if necessary to &quot;check all the boxes.&quot; The process is then written up as if it occurred in a linear and systematic fashion. I would assert that the substantial majority of educators under time-pressure and with high demands on their skills would admit that they have done this &#8211; if not publicly, then certainly in the wee small hours, in the darkness of their souls.&#160; </p>
<p>As I discussed <a href="http://michaelhanley.ie/elearningcurve/discovering-instructional-design-12-the-icare-model/2009/06/11/" target="_blank">yesterday</a>, the ICARE approach is a distillation of the Dick and Carey Model for instructional design. Today, we&#8217;ll look at how Middlesex University in the UK modified the ICARE model for their <em>Global Campus</em> initiative. </p>
<blockquote><p>The higher education must undergo a paradigm shift from an environment and culture shaped by the brick and mortar facilities and faculty-centred activities, to an environment defined by “learner-centred” processes shaped by information technology and ubiquitous asynchronous access to subject content material, learner support activities and technology-literate resource personnel.</p>
<p align="right">(Dubois,1998) </p>
</blockquote>
<p>In response to the Jacques Dubois’ challenge, Middlesex University&#160; established a “Global Campus”. The <em>Global Campus</em> offers distance learning education in countries including Egypt, Hong Kong, Singapore and the UK. </p>
<blockquote><p>In the conventional mode, the [Middlesex] University staff interacts with students in lectures, seminars, and labs.&#160; Initially, the elimination of all staff interaction with students was considered; however, it was felt that staff provide necessary support for the student including instructional support, and study direction. Additionally, meeting in seminars allowed the students to meet with each other leading to more peer interaction which is considered desirable.&#160; In this every student would be required to manage their own learning, but be able to interact with both tutors and other students. </p>
<p align="right">(Mojab &amp; Huyck, 2001) </p>
</blockquote>
<p>In the <em>Global Campus</em> framework, courseware is distributed asynchronously via the on-line <em>Global Campus</em> WebCT LMS (now owned by BlackBoard), or via a CD-ROM which is issued to all the students registered on the distance learning program. The <em>Global Campus’</em> instructional framework was developed at Middlesex University based on the ICARE Model (see Figure 1).</p>
<p align="center"><a href="http://michaelhanley.ie/demos/demo_images/DiscoveringInstructionalDesign13ICAREMod_AC92/ICARE_Linear.jpg"><img title="ICARE_Linear" style="border-top-width: 0px; display: block; border-left-width: 0px; float: none; border-bottom-width: 0px; margin-left: auto; margin-right: auto; border-right-width: 0px" height="484" alt="ICARE_Linear" src="http://michaelhanley.ie/demos/demo_images/DiscoveringInstructionalDesign13ICAREMod_AC92/ICARE_Linear_thumb.jpg" width="166" border="0" /></a>&#160;<font size="1">Figure 1. Original ICARE Model      <br />[Click to enlarge]</font>&#160;</p>
<p>The Middlesex ICARE framework (MDX-ICARE) departs from the base model in both pedagogy and implementation. Pedagogically, the second phase (&quot;Connect&quot;) has been changed to &quot;Content .&quot; According to Mojab and Huyck it was changed for &quot;clarify.&quot; So, introduction is followed by the content &#8211; in which the main lesson is presented with intermittent activities to engage the student and make the learning an active rather than a passive process. The activities are often linked to the Apply component of the unit (see Figure 2).&#160; </p>
<p align="center"><font size="1"><a href="http://michaelhanley.ie/demos/demo_images/DiscoveringInstructionalDesign13ICAREMod_AC92/ICARE_MDX.jpg"><img title="ICARE_MDX" style="border-top-width: 0px; display: block; border-left-width: 0px; float: none; border-bottom-width: 0px; margin-left: auto; margin-right: auto; border-right-width: 0px" height="208" alt="ICARE_MDX" src="http://michaelhanley.ie/demos/demo_images/DiscoveringInstructionalDesign13ICAREMod_AC92/ICARE_MDX_thumb.jpg" width="426" border="0" /></a></font><font size="1">Figure 2 ICARE-MDX Framework      <br />[Click to enlarge]</font></p>
<p>The <em>Global Campus</em> development team implemented a seven-phase process to convert their materials for delivery over digitally mediated channels. </p>
<ol>
<li>A 20-unit breakdown of the module is provided by the module leader; this includes a brief introduction and list of objectives for each unit. This was considered an important and difficult stage in the development of a new module, with little history of previous runs. </li>
<li>The plan is considered and approved by the <em>Global Campus</em> academic board chaired by the Distance Learning Curriculum Leader. </li>
<li>The introduction unit (unit 01) is written by the module leader to provide the authoring team with an overall picture of the module and its objectives.&#160; </li>
<li>The remaining units are divided between a team of authors with a schedule of delivery. </li>
<li>Authored units are sent to the internal reviewers and back to the authors for final consideration and amendment. </li>
<li>The final version is fully piloted to a small cohort of students. </li>
<li>If necessary, further revision is made and the final product is sent to the host campus for implementation. </li>
</ol>
<p>According to the authors, the <em>Global Campus </em>material was also used for the conventional students. These students had a hard copy of the material in the form of a 500-page handbook (requested by the students), a CD version of the web site, and access to the WebCT site. According to Mojab and Huyck &quot;this material was very beneficial for the conventional students. It provided a great deal of information, and pointers to other information for these students. </p>
<p>The authors continue: </p>
<blockquote><p>Having said that, initially, some students expressed their unhappiness with information overload. The above material along with the conventional lectures and faculty contact was too much for the students.&#160; Some felt that they had to read all of the work and do all of the activities.&#160; It had to be pointed out that they were responsible for particular issues in each unit that were specified in the introduction. The unit included material to expand and explore these issues. They were relieved. Indeed the feedback from the students has been very positive. </p>
<p align="right">(2001 p.12) </p>
</blockquote>
<p>As a result of course conversion to a <em>Global Campus</em> module, both distance and conventional students&#160; had access to a comprehensive set of lecture notes produced for the online modules, meaning that a significantly greater amount of lecture time can be spent on interacting with the students rather than on presenting the lecture material. </p>
<p>In this context. </p>
<blockquote><p>Not having to present the material, which is provided in print, presents a real opportunity to introduce to and extensively discuss with students additional but related topics which would greatly enhance their understanding of the subject.&#160; The absence of this opportunity in the distance learning mode suggests that the conventional students appear to be at advantage. </p>
<p align="right">(Mojab &amp; Huyck, 2001 p.12) </p>
</blockquote>
<p>The <em>Global Campus</em> team concluded that the process of refactoring their courseware for e-learning had the following results: </p>
<ul>
<li>Higher quality content for students </li>
<li>Inter-discipline and cross-discipline academic collaboration </li>
<li>Opportunity for research and publication </li>
<li>Administration and management infrastructure operational efficiency </li>
<li>More effective use of time </li>
<li>Student expectations increased </li>
</ul>
<p>According to Michael Moore’s (1993) theory of ‘transactional distance,’the greater distance there is between the learner and the instructor, the more responsibility the learner has to take in the instructional process. </p>
<p>This theory suggests that distance learning models should provide a better model for developing autonomy in the learner than the conventional model of learning. The Middlesex University team recommend that a suitable qualitative and quantitative survey of transactional distance theory could be carried out to measure and compare the development of autonomy in distant and near learner by testing for the following four conditions: </p>
<p>•&#160;&#160;&#160; Students are actively involved in all decisions made about their learning.    <br />•&#160;&#160;&#160; Students are able to learn without the continuous involvement of teachers.     <br />•&#160;&#160;&#160; Students are active rather than passive.     <br />•&#160;&#160;&#160; Students are able to take responsibility about their own learning. </p>
<p>Next: We move into the domain of Instructional Design in the context of e-learning proper. </p>
<p>__________ </p>
<p><strong>References</strong>: </p>
<p>Dubois, J. (1998). <em>Distance Learning: A transformation Model for Higher Education</em>. 4th International Conference on Technology Supported Learning, Berlin, Germany. </p>
<p>Mojab, D. &amp; Huyck, C. (2001). <em>The Global Campus at Middlesex University: A Model for E-Learning</em>. [Internet] Available from: <a href="http://www.cwa.mdx.ac.uk/chris/draft6.doc">http://www.cwa.mdx.ac.uk/chris/draft6.doc</a> Retrieved 3 June 2009 </p>
<p>Moore, M. (1993), Theory of transactional distance.&#160; In: Desmond Keegan (Ed.): <em>Theoretical principles of distance education</em>. London, New York: Routledge 1993, p.22-38. </p>
<p>&#8211; </p>
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		<title>Using Media to Engage the Learner: Blatant Plug</title>
		<link>http://elearningcurve.edublogs.org/2009/06/04/using-media-to-engage-the-learner-blatant-plug/</link>
		<comments>http://elearningcurve.edublogs.org/2009/06/04/using-media-to-engage-the-learner-blatant-plug/#comments</comments>
		<pubDate>Thu, 04 Jun 2009 09:48:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Audacity]]></category>
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		<category><![CDATA[authoring]]></category>
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		<category><![CDATA[eLearning Guild Online Forum]]></category>
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		<category><![CDATA[learning theory]]></category>
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		<category><![CDATA[benefits of e-learning]]></category>
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		<description><![CDATA[Today's the day for my eLearning Guild Online Forum debut presentation. I'll be hosting an online session called Integrating Audio in to E-Learning Courseware.]]></description>
			<content:encoded><![CDATA[<p>Today&#8217;s the day for my <a href="http://www.elearningguild.com/content.cfm?selection=doc.1134" target="_blank">eLearning Guild Online Forum</a> debut presentation. At 10:15am Pacific Time I&#8217;ll be hosting an online session (via Adobe Connect) called <em>Integrating Audio in to E-Learning Courseware</em>.     <br />As a teaser, here my session outline: </p>
<blockquote><p>This session will cover:</p>
<ul>
<li>Why use audio in e-learning? </li>
<li>Using non-linear editing tools </li>
<li>How to record audio </li>
<li>How to produce audio </li>
<li>How to integrate audio into commonly-used rapid e-learning applications </li>
</ul>
<p>&#160;</p>
</blockquote>
<p>Here&#8217;s the agenda for the full two days of the <em>Lights, Camera, Action: Using Media to Engage the Learner</em> event. </p>
<p><strong>Opening General Session</strong>     <br />Thursday, June 4 — 8:30a to 9:45a </p>
<ul>
<li>&#160;&#160;&#160; Selecting Media for Learning: Thinking Inside and Outside the Box
<ul>
<li>Patti Shank, Learning Peaks LLC </li>
</ul>
</li>
</ul>
<p><strong>Concurrent Session Block 2      <br /></strong>Thursday, June 4 — 10:15a to 11:30a </p>
<ul>
<li>201 | Integrating Audio into E-Learning Courseware
<ul>
<li>Michael Hanley, Cúram Software, Ltd. </li>
</ul>
</li>
<li>202 | Rich Media on a Poor Budget
<ul>
<li>Jeff Tillett, T-Mobile </li>
</ul>
</li>
</ul>
<p><strong>Concurrent Session Block 3</strong>     <br />Thursday, June 4 — 12:00n to 1:15p </p>
<ul>
<li>301 | Finding, Hiring, and Directing e-Learning Voices
<ul>
<li>Harlan Hogan, E-learningvoices.com </li>
</ul>
</li>
<li>302 | Rapid Video and User Generated Video
<ul>
<li>Mark Chrisman, T-Mobile </li>
</ul>
</li>
</ul>
<p><strong>Concurrent Session Block 4      <br /></strong>Friday, June 5 — 8:30a to 9:45a </p>
<p>401 | Creating Interactive Learning Experiences With Video in Flash</p>
<p>John Crider, Intuit, Inc</p>
<p>402 | Storytorials: An Instructional Strategy for e-Learning</p>
<p>Kevin Cassel, James Kinnamon &amp; Pete Safran, SAI Global </p>
<p><strong>Concurrent Session Block 5</strong>     <br />Friday, June 5 — 10:15a to 11:30a </p>
<ul>
<li>501 | Sometimes a Video Isn&#8217;t Just a Video
<ul>
<li>Stephen Haskin, S&#160; Media </li>
</ul>
</li>
<li>502 | Immersive Simulations that use Voice Technologies
<ul>
<li>Paul Howe, Allen Interactions </li>
</ul>
</li>
</ul>
<p><strong>Closing General Session</strong>     <br />Friday, June 5 — 12:00n to 1:15p </p>
<ul>
<li>Cool Tools: Spice Up Your Training with Web 2.0 – Legally
<ul>
<li>Michelle Lentz, Write Technology </li>
</ul>
</li>
</ul>
<p>If you&#8217;re participating, I hope to see you there (metaphorically speaking), and best of luck to all presenters as well as the backroom team of organizers and moderators who have worked so hard to make this event happen. </p>
<p>&#8211;</p>
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		<title>Integrating Audio into E-Learning Courseware: eLearning Guild&#8217;s Forum</title>
		<link>http://elearningcurve.edublogs.org/2009/06/02/integrating-audio-into-e-learning-courseware-elearning-guilds-forum/</link>
		<comments>http://elearningcurve.edublogs.org/2009/06/02/integrating-audio-into-e-learning-courseware-elearning-guilds-forum/#comments</comments>
		<pubDate>Tue, 02 Jun 2009 16:00:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Audacity]]></category>
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		<description><![CDATA[The eLearning Guild's next Online Forum taking place on June 4th &#038; 5th is called Lights, Camera, Action: Using Media to Engage the Learner. ]]></description>
			<content:encoded><![CDATA[<p>The <strong>eLearning Guild&#8217;s</strong> next <strong>Online Forum </strong>taking place on June 4th &amp; 5th is called <em>Lights, Camera, Action: Using Media to Engage the Learner</em>. </p>
<p>Here&#8217;s what the Forum will cover: </p>
<blockquote><p>It wasn’t long ago that e-Learning developers thought that putting a simple Flash animation and a small sound file into their e-Learning offerings was really leading-edge stuff. But today much more advanced technology, like higher bandwidth, gaming, and <a href="http://michaelhanley.ie/demos/demo_images/IntegratingAudiointoELearningCoursewaree_EAE7/ELGOF.jpg"><img title="ELG-OF" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin: 0px 4px 0px 0px; border-right-width: 0px" height="107" alt="ELG-OF" src="http://michaelhanley.ie/demos/demo_images/IntegratingAudiointoELearningCoursewaree_EAE7/ELGOF_thumb.jpg" width="154" align="left" border="0" /></a> immersive learning techniques, is easily available. And, ever-more-sophisticated learners, who are demanding more effective and absorbing e-Learning programs, are pushing for adoption of advanced media techniques. </p>
<p>This Online Forum will show you how to use audio, video, animation, and other technologies to enhance the engagement and “stickyness” of your e-Learning offerings. You’ll see real-life examples, and learn various design approaches for effectively using media. This Online Forum is your best chance to focus on improving the e-Learning you create for your organization, and to&#8230; </p>
<ul>
<li>EXPLORE how using different media tools and processes can enhance your e-Learning offerings, </li>
<li>DISCOVER how better use of media enhances a wide variety of topics and formats, </li>
<li>EXAMINE the design and development of media-use techniques to achieve specific goals, </li>
<li>LEARN how other organizations are using media to build engagement into their e-Learning programs, and </li>
<li>ENSURE that your e-Learning meets both your learners’ and your organizations’ goals. </li>
</ul>
</blockquote>
<p>I&#8217;m pleased to announce that I will be presenting the Forum session on using <a href="http://michaelhanley.ie/demos/demo_images/IntegratingAudiointoELearningCoursewaree_EAE7/ELG_Preview.jpg"><img title="ELG_Preview" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="164" alt="ELG_Preview" src="http://michaelhanley.ie/demos/demo_images/IntegratingAudiointoELearningCoursewaree_EAE7/ELG_Preview_thumb.jpg" width="215" align="right" border="0" /></a> audio in e-learning. Called Integrating Audio into E-Learning Courseware, session participants will learn the audio production lifecycle, see examples and demonstrations, and get hints, tips, and tricks-of-the-trade to enable you to produce high-quality audio for your courseware. You’ll&#160; learn how recording subject matter experts as they describe a process, task, or activity, when well-recorded and produced can, in most cases, be integrated into courseware without taking the extra steps of hiring a professional voice-over artist to re-record the narration. This can lead to considerable savings in time and money, as well as reduce the time-to-market of courseware. </p>
<p>In this session, you will learn: </p>
<ul>
<li>Why use audio in e-Learning? </li>
<li>The uses of non-linear editing tools </li>
<li>How to record audio </li>
<li>How to produce audio </li>
<li>How to integrate audio into commonly-used rapid e-Learning applications and podcasts </li>
</ul>
<p>When learning with multimedia, research shows that visual imagery is better retained when accompanied by verbal information; that learners are better able to integrate information via multi-modal instruction. Called the Six Principles of Learning, it describes how information encoded and transmitted using both visual and auditory channels reduces the cognitive load on the learner, so their working memory can process information more effectively. </p>
<p>However, most e-learning professionals perceive that creating and integrating high-quality audio is a highly-specialized activity outside of their expertise. But now more than ever, e-learning technology and content production skills are a key requirement for learning professionals who wish to interact with their audience. </p>
<p>So join me on Thursday by <a href="http://www.elearningguild.com/content.cfm?selection=doc.700" target="_blank">clicking here to register</a> for the event. if you haven&#8217;t already registered, I&#8217;ll be delighted to see you there. </p>
<p>&#8211;</p>
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		<title>E-learning blog for Ireland – calling Irish learning professionals</title>
		<link>http://elearningcurve.edublogs.org/2009/03/17/e-learning-blog-for-ireland-%e2%80%93-calling-irish-learning-professionals/</link>
		<comments>http://elearningcurve.edublogs.org/2009/03/17/e-learning-blog-for-ireland-%e2%80%93-calling-irish-learning-professionals/#comments</comments>
		<pubDate>Tue, 17 Mar 2009 12:14:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[61393]]></category>
		<category><![CDATA[e-learning blog]]></category>
		<category><![CDATA[elearning practitioners]]></category>
		<category><![CDATA[ireland]]></category>
		<category><![CDATA[learning development professionals]]></category>
		<category><![CDATA[learning technology]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2009/03/17/e-learning-blog-for-ireland-%e2%80%93-calling-irish-learning-professionals/</guid>
		<description><![CDATA[I’m developing an e-learning blog specifically for learning professionals based in Ireland. I aim to use it as a platform to discuss Learning &#38; Development Technology-related topics specific   to practitioners based in the Emerald Isle. 
The Great Recession notwithstanding, Ireland has a vibrant technology and knowledge-based industrial economy, and one of the domains [...]]]></description>
			<content:encoded><![CDATA[<p>I’m developing an e-learning blog specifically for learning professionals based in Ireland. I aim to use it as a platform to discuss Learning &amp; Development Technology-related topics specific   to practitioners based in the Emerald Isle. <a href="http://lh3.ggpht.com/_N3eiTSkdOJE/Sb-RMIerpLI/AAAAAAAAAq4/k341Y6ZBRCQ/s1600-h/shamrock6.jpg"><img style="margin-left: 0px;margin-right: 0px" alt="shamrock" src="http://lh6.ggpht.com/_N3eiTSkdOJE/Sb-RMl9Q0wI/AAAAAAAAAq8/6jL0S3RUL3A/shamrock_thumb3.jpg?imgmax=800" align="right" border="0" height="155" width="157" /></a></p>
<p>The Great Recession notwithstanding, Ireland has a vibrant technology and knowledge-based industrial economy, and one of the domains we excel in, is in e-learning &#8211; most people in the industry have heard of <a href="http://www.skillsoft.com/" target="_blank">SkillSoft</a> and <a href="http://www.thirdforce.com/" target="_blank">ThirdForce</a> and <a href="http://www.hmco.com/indexf.html" target="_blank">HMH</a>, for example. </p>
<p>Equally, academic institutions like <a href="http://www.tcd.ie/CAPSL/clt/index.php?page=projects_consult" target="_blank">Trinity College, Dublin</a>, <a href="http://belfield.wordpress.com/about/" target="_blank">University College, Dublin</a>, the <a href="http://www.ncirl.ie/Programmes_Courses/e-Learning-Programmes" target="_blank">National College of Ireland</a>, and the <a href="http://www2.ul.ie/web/WWW/Services/Research/Graduate%20School/Prospective%20Students/Graduate%20Programmes/Taught%20Programmes/Arts,%20Humanities%20&amp;%20Social%20Sciences/E-Learning%20Design%20and%20Development" target="_blank">University of Limerick</a> run very innovative e-learning programs – particularly at post-graduate level. These organizations and institutions aside, there are over fifty &#8216;other&#8217; e-learning development houses in the country. Not bad for a country with a population of under 5 million people. By any measure, I think we punch above our weight. </p>
<p>Despite this, there seems to be very few Learning &amp; Development Technology professionals contributing to the blogosphere. Off the top of my head I can think of <a href="http://elearningireland.blogspot.com/" target="_blank">Brian Mulligan</a>, <a href="http://www.liquidelearning.com/" target="_blank">Michelle Gallen</a>, <a href="http://pdonaghy.edublogs.org/" target="_blank">Patricia Donaghy</a>, <a href="http://www.relearn.ie/" target="_blank">Eamon Costello</a>, and some guy called Michael Hanley. I’d love to include the views of Ireland-based Learning &amp; Development Technology professionals in the new blog I’m developing, and to create a space for us to discuss the challenges and opportunities that we all encounter in our activities with learners.</p>
<p>If you’re interested in contributing, just e-mail me here: <em>elearningcurve[at]gmail[dot]com</em> and I’ll get in touch with you to discuss my ideas. </p>
<p>Lá Fhéile Pádraig Sona Daoibh (Happy St. Patrick’s Day)!</p>
<p>&#8211;</p>
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		<title>E-Learning Tools List &#8211; Top 10 for 2009</title>
		<link>http://elearningcurve.edublogs.org/2009/03/06/e-learning-tools-list-top-10-for-2009/</link>
		<comments>http://elearningcurve.edublogs.org/2009/03/06/e-learning-tools-list-top-10-for-2009/#comments</comments>
		<pubDate>Fri, 06 Mar 2009 14:10:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Top Ten Tools]]></category>
		<category><![CDATA[adobe connect]]></category>
		<category><![CDATA[blogs]]></category>
		<category><![CDATA[e-learning]]></category>
		<category><![CDATA[e-learning industry]]></category>
		<category><![CDATA[learning technology]]></category>
		<category><![CDATA[Adobe eLearning Suite]]></category>
		<category><![CDATA[C4PT]]></category>
		<category><![CDATA[Camtasia]]></category>
		<category><![CDATA[e-learning blog]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2009/03/06/e-learning-tools-list-top-10-for-2009/</guid>
		<description><![CDATA[Every year Jane Hart – owner and proprietor of the estimable Centre for Learning &#038; Performance Technologies website asks learning professionals to submit their Top 10 E-Learning Tools for the previous twelve months. Here is my Second Annual Top 10 E-Learning Tools.]]></description>
			<content:encoded><![CDATA[<p>Every year Jane Hart – owner and proprietor of the estimable <a href="http://www.c4lpt.co.uk/" target="_blank">Centre for Learning &amp; Performance Technologies</a> website asks learning professionals to submit their Top 10 E-Learning Tools for the previous twelve months. </p>
<p>So without further ado, here is my <a href="http://c4lpt.co.uk/recommended/michaelhanley.html" target="_blank">Second Annual Top 10 E-Learning Tools</a>, in alphabetical order (‘cos every one of them is a winner!):</p>
<p><a href="http://www.adobe.com/products/acrobatconnectpro/" target="_blank">Adobe Acrobat Connect Enterprise</a> &#8211; I could <a href="http://www.c4lpt.co.uk/Top100Tools/adobeconnect.html"></a><a href="http://www.c4lpt.co.uk/Top100Tools/adobeconnect.html"><img title="connect" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="116" alt="connect" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/connect.gif" width="116" align="left" border="0" /></a></a>have picked any from the range of Adobe Flash-based content development tools, but I chose this application because of its multi-functionality, and because it manifests what Flash, Presenter, Dreamweaver etc can do. Enables collaboration, content storage, management, distribution, and (a certain degree of) tracking. A powerful content delivery platform to enable learning professionals and organizations distribute informational and training content effectively. </p>
<p><a href="http://audacity.sourceforge.net/" target="_blank">Audacity</a> &#8211; I recommend this open source tool to <a href="http://www.c4lpt.co.uk/Top100Tools/audacity.html"></a><a href="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/Audacitylogocans.jpg"><img title="Audacity-logo-cans" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="104" alt="Audacity-logo-cans" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/Audacitylogocans_thumb.jpg" width="108" align="left" border="0" /></a></a>Subject Matter&#160; Experts (SMEs) who wish to create podcasts and/or software demos when using a Rapid E-Learning approach. It&#8217;s an easy-to-use non-destructive audio recording and editing tool, comes with a range of impressive plug-ins including Normalize and Noise Reduction (NR), as well as pretty good graphical equalizer (EQ). Audacity enables SMEs and training professionals create high quality audio quickly and efficiently. </p>
<p><a href="http://www.techsmith.com/" target="_blank">Techsmith Camtasia</a>- A SERIOUS rapid e-<a href="http://www.techsmith.com/"><img title="cs_logo" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="54" alt="cs_logo" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/cs_logo.gif" width="137" align="left" border="0" /></a>learning authoring tool for demonstrations, simulations, evaluation, and scenario-based learning. Would be Number 1 Tool on this list if I went for a merit-based rather than alphabetical format.</p>
<p><a href="http://www.c4lpt.co.uk/Top100Tools/blogging.html" target="_blank">Blogs</a> &#8211; The platform doesn&#8217;t matter – I use both the Blogger and <a href="http://www.c4lpt.co.uk/Top100Tools/blogging.html"><img title="blogs_logos" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="64" alt="blogs_logos" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/blogs_logos.jpg" width="124" align="left" border="0" /></a>WordPress platforms &#8211; but the concept of providing a means to create, share, and deliver content is the basis for a new way of learning. My e-learning blog, the <em>E-Learning Curve Blog </em>(unashamed plug)<em>&#160;</em>provides commentary and news on the domain of professional learning and development, as well as a handy personal knowledgebase.</p>
<p><a href="http://Del.icio.us">Del.icio.us</a> &#8211; Personal bookmarking at its best. If, like <a href="http://Del.icio.us"><img title="delicious_logo" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="69" alt="delicious_logo" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/delicious_logo.jpg" width="69" align="left" border="0" /></a>me you work on a number of machines in a number of locations, it is useful to access stored links and documents from a browser regardless of where you happen to be, once you have an internet connection. </p>
<p><a href="http://www.mindjet.com/" target="_blank">MindJet Mind Manager Pro</a> &#8211; Mind-mapping &#8211; <a href="http://www.mindjet.com/"><img title="mindjetredlogo" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="79" alt="mindjetredlogo" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/mindjetredlogo.gif" width="133" align="left" border="0" /></a>using diagrams used to represent words, ideas, tasks, and concepts linked to and arranged around a central topic (and used to generate, visualize, structure ideas), is central to the way I work, research, organize, solve problems, and make decisions. I built the framework for my MSc. in Education thesis in Mind Manager. It is powerful intermediary in developing ideas, concepts, and course design. </p>
<p><a href="http://www.moodle.org" target="_blank">Moodle</a> &#8211; An institution in institutions! Martin <img title="moodlelogo" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="34" alt="moodlelogo" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/moodlelogo.gif" width="104" align="left" border="0" />Dougiamas&#8217; erstwhile thesis project continues to meet the learning management requirements of any number and type of organization. Social Constructivist? Virtual Learning Environment? Easy-to-use? Great Platform. </p>
<p><img title="vegas8" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="133" alt="vegas8" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/vegas8.jpg" width="109" align="left" border="0" /><a href="http://www.sonycreativesoftware.com/vegaspro">Sony Vegas Video</a> &#8211; Easier to use than Premiere, more powerful than MovieMaker; Vegas is my post-production &quot;weapon of choice&quot; for 90% of the video elements that appears in courseware developed in my organization. Whether you&#8217;re just &quot;topping and tailing&quot; a piece of video or creating the elements for a sophisticated soft skills course, Vegas is a must. </p>
<p><a href="http://www.statcounter.com/" target="_blank">StatCounter</a> &#8211; every <a href="http://www.statcounter.com/" target="_blank"><img title="statcounter_best_web_tracker_and_counter" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="45" alt="statcounter_best_web_tracker_and_counter" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/statcounter_best_web_tracker_and_counter.gif" width="244" align="left" border="0" /></a>learning professional knows that “if you can’t measure it, you can’t manage it.” This mantra has an extra resonance in the online learning world. StatCounter is a Web and blog analysis tool that enables me to understand the requirements of learners who use my courseware, as well as how visitors interact with my blog. </p>
<p><a href="http://www.c4lpt.co.uk/Top100Tools/textpad.html" target="_blank">TextPad</a> &#8211; I would have chosen pen and paper, but decided to keep this list digital; <img title="textpad_logo" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="62" alt="textpad_logo" src="http://michaelhanley.ie/demos/demo_images/AnnualTop10ELearningToolsList_A4C5/textpad_logo.gif" width="184" align="left" border="0" />TextPad is an advanced text editor that enables users to create and edit text documents, XML, JavaScript and other interpreted content without the extraneous &quot;bloat&quot; of word-processing applications. I find it useful to develop content in this stripped-down environment before transferring to Word, PowerPoint, Blogger or some other application for final enhancement and publishing (this list was created in TextPad, for example). </p>
<p>What are <em>your </em>Top 10 E-Learning Tools? </p>
<p>&#8211;</p>
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		<title>Mobile Learning 6: Effective Learning on Portable Devices</title>
		<link>http://elearningcurve.edublogs.org/2009/02/27/mobile-learning-6-effective-learning-on-portable-devices/</link>
		<comments>http://elearningcurve.edublogs.org/2009/02/27/mobile-learning-6-effective-learning-on-portable-devices/#comments</comments>
		<pubDate>Fri, 27 Feb 2009 17:15:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[e-learning]]></category>
		<category><![CDATA[learning technology]]></category>
		<category><![CDATA[m-learning]]></category>
		<category><![CDATA[benefits of e-learning]]></category>
		<category><![CDATA[e-learning blog]]></category>
		<category><![CDATA[elearning]]></category>
		<category><![CDATA[situated learning]]></category>
		<category><![CDATA[social learning]]></category>
		<category><![CDATA[use of m-learning]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2009/02/27/mobile-learning-6-effective-learning-on-portable-devices/</guid>
		<description><![CDATA[Today’s post from the E-Learning Curve Blog outlines some of the ways m-learning is being used. ]]></description>
			<content:encoded><![CDATA[<p>Before I investigate developing learning content for mobile devices I think it will be useful to conclude my current “list-mania” by describing m-learning in education generally. So, today’s post outlines some of the ways m-learning is being used. </p>
<p><strong>Low-cost mass learning</strong>. The mobile phone is the only information device available to citizens in many parts of the world. This has prompted experiments using basic phone facilities, such as voice and Short Message Service (SMS), to support educational initiatives.</p>
<p><strong>Low-cost education as a service</strong>. According to Gartner’s Nick Companies such as Nokia are piloting low-cost educational services in emerging markets, such as India. These services exploit a simple interface on the phone, which delivers information and lessons using lowest common- denominator data contracts — for example, avoiding even the need for general packet radio service. </p>
<p><strong>&quot;Edutainment.&quot; </strong>Combining education and entertainment using games and simulations is a powerful learning technique. This can also leverage the substantial mobile application development experience of the gaming industry. Examples include a mobile augmented reality simulation game that tracks environmental pollution, and a mobile phone game to reduce the impact of culture shock when students arrive in a new country that&#8217;s very different from their home countries. </p>
<p><strong>Surveys, exams, questionnaires, data gathering and feedback</strong>. Mobile devices can provide an excellent platform for simple surveys, examinations, questionnaires and real-time feedback. Examples include lecture feedback, real-time surveys and simple multi-choice tests (for example, teaching vocabulary when learning a new language). At their simplest, these can be delivered as SMS messages asking the user to choose and option and respond, possibly with a deadline. </p>
<p><strong>Performance support through instant information.</strong> Generally reference material (not learning) including simple media such as text, as well as richer media taking advantage of 3G connectivity. An example of performance support via a mobile phone is the wide range of dictionaries available for PDAs, covering a wide range of languages, law, medicine and other professional topics.</p>
<p><strong>Creating learning material</strong>. Mobile phones are the most numerous audio, imaging and video capture devices available, and will play an important role in the creation of learning material as the facility to edit content and distribute material to YouTube-like nodes increases in sophistication. iPhone users can already author blog posts via the <a href="http://iphone.wordpress.org/" target="_blank">WordPress app</a>. </p>
<p><strong>Task/role-specific tools</strong>. Some organizations in have created specialized tools to allow access to specific learning and simulation material using a mobile device. SalesForce have build an <a href="http://www.salesforce.com/products/mobile/iPhone/" target="_blank">iPhone app</a> that enables customers access information through the iPhone&#8217;s touch screen.&#160; </p>
<p><strong>Learning support and administration</strong>. Many organizations experimenting with m -learning have explored mobile support for learning management and administration. Examples include reminders that assignments are due; flash-card applications to aid learning; and organizer applications to assist new students with their lecture timetables and finding the locations of lectures. </p>
<p><strong>More…</strong></p>
<p>_______________</p>
<p><strong>References</strong>:</p>
<p>Jones, N. (2008) <em>M-Learning Opportunities and Applications.</em> ID Number: G00163293 Gartner Research [Internet] Available from: <a href="http://www.gartner.com/">http://www.gartner.com</a> (Subscription or purchase required) Accessed 17 February 2009</p>
<p>Kineo and UFI/Learndirect (2009) <em>Mobile Learning Reviewed</em>. [Internet] Available from: <a href="http://www.kineo.com/documents/Mobile_learning_reviewed_final.pdf">http://www.kineo.com/documents/Mobile_learning_reviewed_final.pdf</a> Accessed 17th February 2009</p>
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		<title>M-Learning via the iPhone 1 &#8211; some approaches and technologies</title>
		<link>http://elearningcurve.edublogs.org/2009/02/17/m-learning-via-the-iphone-1-some-approaches-and-technologies/</link>
		<comments>http://elearningcurve.edublogs.org/2009/02/17/m-learning-via-the-iphone-1-some-approaches-and-technologies/#comments</comments>
		<pubDate>Tue, 17 Feb 2009 14:30:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Constructivism]]></category>
		<category><![CDATA[e-learning]]></category>
		<category><![CDATA[elearning]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[learning 2.0]]></category>
		<category><![CDATA[learning and development]]></category>
		<category><![CDATA[learning curve]]></category>
		<category><![CDATA[learning technology]]></category>
		<category><![CDATA[Apple]]></category>
		<category><![CDATA[approaches to learning]]></category>
		<category><![CDATA[definition of learning]]></category>
		<category><![CDATA[m-learning]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2009/02/17/m-learning-via-the-iphone-1-some-approaches-and-technologies/</guid>
		<description><![CDATA[If you, as an e-learning professional, have an audience for knowledge- and content delivery via mobile devices including the iPhone. In this series of articles, I will discuss approaches to delivering training via PDAs like the iPhone.]]></description>
			<content:encoded><![CDATA[<p>In my <a href="http://elearningcurve.edublogs.org/2009/02/12/no-flash-on-the-iphone-im-cool-with-that/" target="_blank">last blog post</a>, I discussed how I had resigned myself to the fact that the Adobe Flash Player will never be deployed on the iPhone†. <a href="http://michaelhanley.ie/demos/demo_images/MLearningviatheiPhonesomeapproachesandte_A1CF/iphone_home_nofl.gif"><img title="iphone_home_nofl" style="border-top-width: 0px; display: inline; border-left-width: 0px; border-bottom-width: 0px; margin-left: 0px; margin-right: 0px; border-right-width: 0px" height="244" alt="iphone_home_nofl" src="http://michaelhanley.ie/demos/demo_images/MLearningviatheiPhonesomeapproachesandte_A1CF/iphone_home_nofl_thumb.gif" width="149" align="right" border="0" /></a></p>
<p>However, that is not much use if you, as an e-learning professional, have an audience for knowledge- and content delivery via mobile devices including the iPhone. In this series of articles, I will discuss approaches to delivering training via PDAs like the iPhone based on applications and functionality already available on that device. Let’s see what happens after that. </p>
<p>Let’s set the context. There are a growing number of extensions to the well-established core term ‘E-Learning’ including this list of candidates (compiled in 2008 by CramerSweeney):</p>
<ul>
<li><strong>C-Learning </strong>- learning via collaboration with co-workers and associates </li>
<li><strong>M-Learning</strong> &#8211; learning via a portable digital media device </li>
<li><strong>V-Learning</strong> &#8211; learning inside a virtual world (such as Second Life) </li>
<li><strong>G-Learning</strong> &#8211; learning via computer games </li>
</ul>
<p>The latest term I have discovered is Ubiquitous Learning, or U-Learning, first discussed by Gary Woodill in his excellent <a href="http://www.brandon-hall.com/workplacelearningtoday/?p=3034" target="_blank">Workplace Learning Today</a> column, who encountered the term in the title of a Masters dissertation called <a style="font-style: italic;" href="http://www.scribd.com/doc/12398804/The-dawn-of-uLearning-Jonathan-Nalder-Masters-thesis">The dawn of uLearning: near-future directions for 21st century educators</a>). Can we now take this trend to its logical conclusion and define </p>
<ul>
<li><strong>T-Learning</strong> &#8211; learning via reading educational books, academic and other <strong><span style="text-decoration: underline;">T</span></strong>extual material</li>
<li><strong>S-Learning</strong> &#8211; learning via lecturers &amp; teachers <strong><span style="text-decoration: underline;">S</span></strong>peaking</li>
<li><strong>W-Learning</strong> &#8211; learning via the medium of pen, paper, and taking <strong><span style="text-decoration: underline;">W</span></strong>ritten notes</li>
</ul>
<p> <img title="alphabetti" style="border-top-width: 0px; display: block; border-left-width: 0px; float: none; border-bottom-width: 0px; margin-left: auto; margin-right: auto; border-right-width: 0px" height="196" alt="alphabetti" src="http://michaelhanley.ie/demos/demo_images/MLearningviatheiPhonesomeapproachesandte_A1CF/alphabetti_thumb.jpg" width="244" border="0" />
<p align="center"><em>[Image courtesy Flickr user </em><a href="http://flickr.com/photos/tryingtimes/" target="_blank"><em>tryingtimes</em></a><em>]</em> </p>
<p>‘X’ is one of the cooler letters – let’s have X-Learning. I’ll send a Mars Bar to the person who contributes the best definition of X-Learning.&#160; </p>
<p>Or should we stop. Now. Please.</p>
<p>In my view, each of these descriptors implies that the alphabetti-spaghetti of C- G- M- V-Learning activities are discrete verticals or silos, standing alone and untouched by their siblings. </p>
<p>Of course this is not the case: if anything, we can say that each of these terms describes a learning channel that relies on or emphasizes one modality of learning, but doesn’t &#8211; I would assert <em>can’t</em> – occlude other learning modalities. </p>
<p>So whither M-Learning among this cacophony of uppercase modifiers? Does what we commonly call ‘M-Learning’ deserve to be treated as a domain in it’s own right? Can we discover if there are any unique characteristics that differentiate learning via mobile technologies?&#160; </p>
<p>I think we need to take a step back. First of all, what is learning? I would assert that learning is </p>
<blockquote><p>The acquisition of new knowledge, behaviors, skills, values, preferences or understanding, and may involve synthesizing different types of information. The progress of this acquisition over time tends to follow learning curves. Learning is a <a href="http://elearningcurve.edublogs.org/2007/12/20/constructivism-pt1-3/" target="_blank">Constructivist</a> activity.</p>
</blockquote>
<p>Harold Stolovitch puts it succinctly in his 2002 text <em>Telling Ain’t Training</em> when he says that “learning is change, adaptation” (p.18). According to the author, we use training, instruction and education as strategies to enable people to learn.</p>
<p>&#8211;</p>
<p>†Probably. </p>
<p>Apple has a habit of denying that they are developing a range of devices and technologies. Right up to the moment that Apple announce their newest gizmo /&#160; solution / partnership. Until 2009 this typically occurred at an Apple Expo event with Steve Jobs uttering the famous&#160; phrase “One more thing…” as the latest object of geeky desire walks up the aisle of the technological Chapel O’ Love.</p>
<p><strong>Next time:</strong> What is E-Learning (Slight Return) </p>
<p><strong>Coming up:</strong> What is M-Learning?</p>
<p>_________________________</p>
<p><strong>References:</strong></p>
<p>Nalder, J. (2008). <span style="font-style: italic;">The dawn of uLearning: near-future directions for 21st century educators</span>. Unpublished Master’s thesis, Queensland University of Technology, Brisbane. [Internet] Available from: <a href="http://www.scribd.com/doc/12398804/The-dawn-of-uLearning-Jonathan-Nalder-Masters-thesis" target="_blank">http://www.scribd.com/doc/12398804/The-dawn-of-uLearning-Jonathan-Nalder-Masters-thesis</a> Accessed 18th February 2009</p>
<p>Stolovitch, H. (2002) <span style="font-style: italic;">Telling Ain&#8217;t Training</span>. ASTD Press.</p>
<p>Sweeney, J. (2008) <span style="font-style: italic;">Let&#8217;s Talk Terminology</span> CramerSweeney Training Blog [Internet] Available from: <a href="http://www.cramersweeney.com/cs_id/trainingblog/">http://www.cramersweeney.com/cs_id/trainingblog/</a> Accessed 17th February 2009</p>
<p>&#8211;</p>
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