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	<title>E-learning Curve Blog at Edublogs &#187; Freemind</title>
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	<link>http://elearningcurve.edublogs.org</link>
	<description>E-learning Curve Blog is Michael Hanley&#039;s elearning blog about skills, knowledge, and organizational development using web-based training and technology in education</description>
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		<title>Open Environment E-learning 6: Microsoft Producer</title>
		<link>http://elearningcurve.edublogs.org/2008/05/06/open-environment-e-learning-6-microsoft-producer-2/</link>
		<comments>http://elearningcurve.edublogs.org/2008/05/06/open-environment-e-learning-6-microsoft-producer-2/#comments</comments>
		<pubDate>Tue, 06 May 2008 09:36:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Freemind]]></category>
		<category><![CDATA[ISD]]></category>
		<category><![CDATA[Microsoft Producer]]></category>
		<category><![CDATA[content development]]></category>
		<category><![CDATA[e-learning development]]></category>
		<category><![CDATA[e-learning industry]]></category>
		<category><![CDATA[e-learning toolkit]]></category>
		<category><![CDATA[open e-learning environment]]></category>
		<category><![CDATA[organizational development]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2008/05/06/open-environment-e-learning-6-microsoft-producer-2/</guid>
		<description><![CDATA[Microsoft Producer for Microsoft Office PowerPoint 2003, the current version of this popular add-on for Microsoft PowerPoint, is a freely available application that facilitates the capture, synchronisation, and publishing of audio, video, slides, and images. The primary reasons for choosing this application for content integration were it’s low learning curve for non-media experts, as well [...]]]></description>
			<content:encoded><![CDATA[<p>Microsoft Producer for Microsoft Office PowerPoint 2003, the current version of this popular add-on for Microsoft PowerPoint, is a freely available application that facilitates the capture, synchronisation, and publishing of audio, video, slides, and images. The primary reasons for choosing this application for content integration were it’s low learning curve for non-media experts, as well as it’s facility to export SCORM metadata as part of the final output package. </p>
<p>Other features include the familiar Microsoft Office interface provided, as well as the ability to import Microsoft formats including Visio files, Windows Video and Windows Audio files, spreadsheets data etc., without major conversion issues. These file formats are output as common HTML, JPEG and GIF files during rendering, and appropriate structured metadata is generated to mark the content for inclusion in a database repository.  </p>
<p>Some disadvantages of Microsoft Producer are that it will not “play well” with file formats like QuickTime .MOV files, Photoshop .PSD files or Adobe .PDF documents, which means that content needs to be rendered in a Microsoft-friendly format.  </p>
<blockquote><p>Microsoft Producer enables the content integrator, in a three-tabbed timeline-based interface, to finely-tune synchronisation of the slide, audio, and video elements of the presentation.</p>
</blockquote>
<p align="right">(<u>Using Microsoft Producer: A Guide for Educators</u><em>, pp. 6-7)</em></p>
<p align="right"><em><br /></em> </p>
<p><em><a href="http://lh4.ggpht.com/mickhanley/SCAmrsA98VI/AAAAAAAAAKo/50Twd5lTj30/s1600-h/msprod2%5B4%5D.jpg"><img alt="msprod2" src="http://lh3.ggpht.com/mickhanley/SCAmscA98WI/AAAAAAAAAKw/qa6EHBghTqQ/msprod2_thumb%5B2%5D.jpg?imgmax=800" height="300" width="400" /></a> </em> </p>
<p align="center"><span style="font-size:78%">Figure 1 Microsoft Producer 2 UI</span> </p>
<p>Final rendering of content was normalised using bit-rate, hardware and software parameters optimised for output to DVD for playback on Windows-based PCs and laptops. </p>
<hr align="left" size="1" width="33%">
<p><strong>References:</strong>  </p>
<p>Microsoft Corporation Inc. (2004) <i>Using Microsoft Producer: A Guide for Educators </i>[Internet] Available from: <a href="http://www.microsoft.com/education/edguideproducer.mspx">http://www.microsoft.com/education/edguideproducer.mspx</a> Accessed 4 Apr 2008 pp6-7 </p>
<p>&#8211;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Environment E-learning 6: Microsoft Producer</title>
		<link>http://elearningcurve.edublogs.org/2008/05/06/open-environment-e-learning-6-microsoft-producer/</link>
		<comments>http://elearningcurve.edublogs.org/2008/05/06/open-environment-e-learning-6-microsoft-producer/#comments</comments>
		<pubDate>Tue, 06 May 2008 09:36:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Freemind]]></category>
		<category><![CDATA[ISD]]></category>
		<category><![CDATA[Microsoft Producer]]></category>
		<category><![CDATA[content development]]></category>
		<category><![CDATA[e-learning development]]></category>
		<category><![CDATA[e-learning industry]]></category>
		<category><![CDATA[e-learning toolkit]]></category>
		<category><![CDATA[open e-learning environment]]></category>
		<category><![CDATA[organizational development]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2008/05/06/open-environment-e-learning-6-microsoft-producer/</guid>
		<description><![CDATA[Microsoft Producer for Microsoft Office PowerPoint 2003, the current version of this popular add-on for Microsoft PowerPoint, is a freely available application that facilitates the capture, synchronisation, and publishing of audio, video, slides, and images. The primary reasons for choosing this application for content integration were it’s low learning curve for non-media experts, as well [...]]]></description>
			<content:encoded><![CDATA[<p>Microsoft Producer for Microsoft Office PowerPoint 2003, the current version of this popular add-on for Microsoft PowerPoint, is a freely available application that facilitates the capture, synchronisation, and publishing of audio, video, slides, and images. The primary reasons for choosing this application for content integration were it’s low learning curve for non-media experts, as well as it’s facility to export SCORM metadata as part of the final output package. </p>
<p>Other features include the familiar Microsoft Office interface provided, as well as the ability to import Microsoft formats including Visio files, Windows Video and Windows Audio files, spreadsheets data etc., without major conversion issues. These file formats are output as common HTML, JPEG and GIF files during rendering, and appropriate structured metadata is generated to mark the content for inclusion in a database repository.  </p>
<p>Some disadvantages of Microsoft Producer are that it will not “play well” with file formats like QuickTime .MOV files, Photoshop .PSD files or Adobe .PDF documents, which means that content needs to be rendered in a Microsoft-friendly format.  </p>
<blockquote><p>Microsoft Producer enables the content integrator, in a three-tabbed timeline-based interface, to finely-tune synchronisation of the slide, audio, and video elements of the presentation.</p>
</blockquote>
<p align="right">(<u>Using Microsoft Producer: A Guide for Educators</u><em>, pp. 6-7)</em></p>
<p align="right"><em><br /></em> </p>
<p><em><a href="http://lh4.ggpht.com/mickhanley/SCAmrsA98VI/AAAAAAAAAKo/50Twd5lTj30/s1600-h/msprod2%5B4%5D.jpg"><img alt="msprod2" src="http://lh3.ggpht.com/mickhanley/SCAmscA98WI/AAAAAAAAAKw/qa6EHBghTqQ/msprod2_thumb%5B2%5D.jpg?imgmax=800" height="300" width="400" /></a> </em> </p>
<p align="center">Figure 1 Microsoft Producer 2 UI </p>
<p>Final rendering of content was normalised using bit-rate, hardware and software parameters optimised for output to DVD for playback on Windows-based PCs and laptops. </p>
<hr align="left" size="1" width="33%">
<p><strong>References:</strong>  </p>
<p>Microsoft Corporation Inc. (2004) <i>Using Microsoft Producer: A Guide for Educators </i>[Internet] Available from: <a href="http://www.microsoft.com/education/edguideproducer.mspx">http://www.microsoft.com/education/edguideproducer.mspx</a> Accessed 4 Apr 2008 pp6-7 </p>
<p>&#8211;</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Open Environment E-learning 5: Audacity Audio Editor</title>
		<link>http://elearningcurve.edublogs.org/2008/05/02/open-environment-e-learning-5-audacity-audio-editor-2/</link>
		<comments>http://elearningcurve.edublogs.org/2008/05/02/open-environment-e-learning-5-audacity-audio-editor-2/#comments</comments>
		<pubDate>Fri, 02 May 2008 09:06:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Audacity]]></category>
		<category><![CDATA[Freemind]]></category>
		<category><![CDATA[ISD]]></category>
		<category><![CDATA[audio editor]]></category>
		<category><![CDATA[content development]]></category>
		<category><![CDATA[e-learning development]]></category>
		<category><![CDATA[e-learning industry]]></category>
		<category><![CDATA[e-learning toolkit]]></category>
		<category><![CDATA[open e-learning environment]]></category>
		<category><![CDATA[organizational development]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2008/05/02/open-environment-e-learning-5-audacity-audio-editor-2/</guid>
		<description><![CDATA[Having discussed a range of primary design and authoring tools, today&#8217;s post will look at one of the key content development tools, an open source non-linear audio editor (NLE) called Audacity. 
[It] is an easy-to-use audio recorder and editor for Windows, Mac OS X, GNU/Linux, and other operating systems . 

(sourceforge.net) 
Audacity has the capability [...]]]></description>
			<content:encoded><![CDATA[<p>Having discussed a range of primary design and authoring tools, today&#8217;s post will look at one of the key content development tools, an open source non-linear audio editor (NLE) called Audacity. </p>
<blockquote><p>[It] is an easy-to-use audio recorder and editor for Windows, Mac OS X, GNU/Linux, and other operating systems . </p>
</blockquote>
<p align="right">(sourceforge.net) </p>
<p>Audacity has the capability to record live sound, convert analogue media sources, and manipulate audio. Its functions include:  </p>
<ul>
<li>Export to digital recordings like podcasts or CDs</li>
<li>Edit <a href="http://en.wikipedia.org/wiki/WAV" target="_blank">WAV</a>, <a href="http://en.wikipedia.org/wiki/MP3" target="_blank">MP3</a>, <a href="http://flac.sourceforge.net/" target="_blank">FLAC</a>, and <a href="http://www.vorbis.com/faq/" target="_blank">Ogg Vorbis</a> sound files</li>
<li>Cut, copy, splice, and mix multiple audio files </li>
<li>Apply a range of digital signal processes including normalization, noise reduction, EQ, and compression</li>
</ul>
<p><a href="http://lh3.ggpht.com/mickhanley/SBrZk8A98TI/AAAAAAAAAKY/C-Oyjat4M80/audacity%5B4%5D.jpg"><img style="border: 0px none" alt="audacity audio editor" src="http://lh5.ggpht.com/mickhanley/SBrZlcA98UI/AAAAAAAAAKg/tb-pNU7MIJA/audacity_thumb%5B2%5D.jpg" border="0" height="332" width="400" /></a>  </p>
<p align="center"><span style="font-size:78%">Figure 1 Audacity audio NLE</span> </p>
<p>Audacity enables audio content may be exported in a wide range of formats, making it an exceptionally flexible tool for content developers. With a relatively shallow learning curve, the application can be used by non-experts after a few hours on instruction and use, while retaining the features found in proprietary NLEs  like <a href="http://www.steinberg.net/25+M52087573ab0.html" target="_blank">Steinberg WaveLab</a> and <a href="http://www.sonycreativesoftware.com/products/soundforgefamily.asp" target="_blank">Sony Sound Forge</a> for media developers .  </p>
<p>This level of functionality enables both SME and specialist content developers to take advantage of the features in the application in an Open Environment for E-Learning.  </p>
<p><strong>References:</strong> </p>
<hr align="left" size="1" width="33%">
<p>Audacity website <i>About Audacity</i> [Internet] Available from: <a href="http://audacity.sourceforge.net/about">http://audacity.sourceforge.net/about</a> Accessed 1 May 2008 </p>
<p>&#8211;</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Open Environment E-learning 4: Mind Mapping Tools</title>
		<link>http://elearningcurve.edublogs.org/2008/05/01/open-environment-e-learning-4-mind-mapping-tools-2/</link>
		<comments>http://elearningcurve.edublogs.org/2008/05/01/open-environment-e-learning-4-mind-mapping-tools-2/#comments</comments>
		<pubDate>Thu, 01 May 2008 12:03:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Freemind]]></category>
		<category><![CDATA[ISD]]></category>
		<category><![CDATA[content development]]></category>
		<category><![CDATA[e-learning development]]></category>
		<category><![CDATA[e-learning industry]]></category>
		<category><![CDATA[e-learning toolkit]]></category>
		<category><![CDATA[open e-learning environment]]></category>
		<category><![CDATA[organizational development]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2008/05/01/open-environment-e-learning-4-mind-mapping-tools-2/</guid>
		<description><![CDATA[Designing the structure of a syllabus, curriculum, or course is one of the key activities to be undertaken well to ensure the course meets the learners&#8217; needs. A discussion about approaches to instructional design is beyond the remit of this series of posts on developing learning content in an Open Environment; I recommend Benjamin Bloom&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Designing the structure of a syllabus, curriculum, or course is one of the key activities to be undertaken well to ensure the course meets the learners&#8217; needs. A discussion about approaches to instructional design is beyond the remit of this series of posts on developing learning content in an Open Environment; I recommend Benjamin Bloom&#8217;s <u>Taxonomy of Educational Objectives</u> as a good starting place to investigate this broad discipline. </p>
<p><strong>Now read on&#8230;</strong></p>
<p>Instructional designers use a range of tools to develop the instructional design (ISD) of e-learning courseware, everything from pen-and-paper to word processors to more specialized ISD tools like mind mapping applications: one of the most effective of this latter category is Freemind.  </p>
<p>A <strong>mind map</strong> is a diagram used to represent words, ideas, tasks or other items linked to and arranged radially around a central key word or idea such as a learning objective. It is used to generate, visualize, structure and classify ideas, and as an aid in organizing content.</p>
<p><a href="http://lh5.ggpht.com/mickhanley/SBmxisA98PI/AAAAAAAAAJ4/ZtaXHstvC5I/mmap2%5B7%5D.jpg"><img style="border: 0px none" alt="Mind map in Freemind" src="http://lh3.ggpht.com/mickhanley/SBmxjMA98QI/AAAAAAAAAKA/8jSxTRpdNsw/mmap2_thumb%5B3%5D.jpg" border="0" height="296" width="404" /></a> </p>
<p align="center"><span style="font-size:78%"> Figure 1 A mind map in the Freemind UI</span></p>
<p>FreeMind is an open source mind mapping application written in Java.</p>
<p>It supports the following features:  </p>
<ul>
<li>Folding of branches</li>
<li>Export to XML, HTML, XHTML (a static &#8216;all-expanded image&#8217; plus expanding +/- list below image). Also exports an &#8216;all-expanded image&#8217; in the following formats: PNG, JPEG, SVG and PDF format. Images are non-interactive. The current Beta version; v.0.9.0 Beta 8 supports export to Flash SWF).</li>
<li>Icons on nodes</li>
<li>Clouds around branches</li>
<li>Graphical links connecting nodes</li>
<li>Search restricted to single branches</li>
<li>Web and file hyperlinks from nodes</li>
</ul>
<p>More tomorrow.</p>
<p>&#8211;</p>
<p><strong>References:</strong></p>
<p>Bloom B. S. (1956). <em>Taxonomy of Educational Objectives, Handbook I: The Cognitive Domain</em>. New York: David McKay Co Inc.</p>
<p><strong>Links:</strong></p>
<p>Freemind website on SourceForge.net [Internet] <a href="http://freemind.sourceforge.net/wiki/index.php/Main_Page" target="_blank">http://freemind.sourceforge.net/wiki/index.php/Main_Page</a>  (Accessed 30 April 2008)</p>
<div class="wlWriterSmartContent" id="0e900185-0c9e-4ce3-9c39-ba268bbdb8b5" style="margin: 0px;padding: 0px"><a href="http://technorati.com/tags/organizational%20development" rel="tag"></a></div>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>Open Environment E-learning 4: Mind Mapping Tools</title>
		<link>http://elearningcurve.edublogs.org/2008/05/01/open-environment-e-learning-4-mind-mapping-tools/</link>
		<comments>http://elearningcurve.edublogs.org/2008/05/01/open-environment-e-learning-4-mind-mapping-tools/#comments</comments>
		<pubDate>Thu, 01 May 2008 12:03:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Freemind]]></category>
		<category><![CDATA[ISD]]></category>
		<category><![CDATA[content development]]></category>
		<category><![CDATA[e-learning development]]></category>
		<category><![CDATA[e-learning industry]]></category>
		<category><![CDATA[e-learning toolkit]]></category>
		<category><![CDATA[open e-learning environment]]></category>
		<category><![CDATA[organizational development]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2008/05/01/open-environment-e-learning-4-mind-mapping-tools/</guid>
		<description><![CDATA[Designing the structure of a syllabus, curriculum, or course is one of the key activities to be undertaken well to ensure the course meets the learners&#8217; needs. A discussion about approaches to instructional design is beyond the remit of this series of posts on developing learning content in an Open Environment; I recommend Benjamin Bloom&#8217;s [...]]]></description>
			<content:encoded><![CDATA[<p>Designing the structure of a syllabus, curriculum, or course is one of the key activities to be undertaken well to ensure the course meets the learners&#8217; needs. A discussion about approaches to instructional design is beyond the remit of this series of posts on developing learning content in an Open Environment; I recommend Benjamin Bloom&#8217;s <u>Taxonomy of Educational Objectives</u> as a good starting place to investigate this broad discipline. </p>
<p><strong>Now read on&#8230;</strong></p>
<p>Instructional designers use a range of tools to develop the instructional design (ISD) of e-learning courseware, everything from pen-and-paper to word processors to more specialized ISD tools like mind mapping applications: one of the most effective of this latter category is Freemind.  </p>
<p>A <strong>mind map</strong> is a diagram used to represent words, ideas, tasks or other items linked to and arranged radially around a central key word or idea such as a learning objective. It is used to generate, visualize, structure and classify ideas, and as an aid in organizing content.</p>
<p><a href="http://lh5.ggpht.com/mickhanley/SBmxisA98PI/AAAAAAAAAJ4/ZtaXHstvC5I/mmap2%5B7%5D.jpg"><img alt="Mind map in Freemind" src="http://lh3.ggpht.com/mickhanley/SBmxjMA98QI/AAAAAAAAAKA/8jSxTRpdNsw/mmap2_thumb%5B3%5D.jpg" border="0" height="296" width="404" /></a> </p>
<p align="center"> Figure 1 A mind map in the Freemind UI</p>
<p>FreeMind is an open source mind mapping application written in Java.</p>
<p>It supports the following features:  </p>
<ul>
<li>Folding of branches</li>
<li>Export to XML, HTML, XHTML (a static &#8216;all-expanded image&#8217; plus expanding +/- list below image). Also exports an &#8216;all-expanded image&#8217; in the following formats: PNG, JPEG, SVG and PDF format. Images are non-interactive. The current Beta version; v.0.9.0 Beta 8 supports export to Flash SWF).</li>
<li>Icons on nodes</li>
<li>Clouds around branches</li>
<li>Graphical links connecting nodes</li>
<li>Search restricted to single branches</li>
<li>Web and file hyperlinks from nodes</li>
</ul>
<p>More tomorrow.</p>
<p>&#8211;</p>
<p><strong>References:</strong></p>
<p>Bloom B. S. (1956). <em>Taxonomy of Educational Objectives, Handbook I: The Cognitive Domain</em>. New York: David McKay Co Inc.</p>
<p><strong>Links:</strong></p>
<p>Freemind website on SourceForge.net [Internet] <a href="http://freemind.sourceforge.net/wiki/index.php/Main_Page" target="_blank">http://freemind.sourceforge.net/wiki/index.php/Main_Page</a>  (Accessed 30 April 2008)</p>
<div class="wlWriterSmartContent" id="0767317B-992E-4b12-91E0-4F059A8CECA8:0e900185-0c9e-4ce3-9c39-ba268bbdb8b5" style="0px; padding: 0px; display: inline;"><a href="http://technorati.com/tags/organizational%20development" rel="tag"></a></div>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
		<item>
		<title>On the use of open source software in the development of e-learning content</title>
		<link>http://elearningcurve.edublogs.org/2008/04/21/on-the-use-of-open-source-software-in-the-development-of-e-learning-content-2/</link>
		<comments>http://elearningcurve.edublogs.org/2008/04/21/on-the-use-of-open-source-software-in-the-development-of-e-learning-content-2/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 10:26:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Apache]]></category>
		<category><![CDATA[Audacity]]></category>
		<category><![CDATA[Freemind]]></category>
		<category><![CDATA[Libre Gratis debate]]></category>
		<category><![CDATA[content development]]></category>
		<category><![CDATA[definition of e-learning]]></category>
		<category><![CDATA[instructional design]]></category>
		<category><![CDATA[open standards]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2008/04/21/on-the-use-of-open-source-software-in-the-development-of-e-learning-content-2/</guid>
		<description><![CDATA[I&#8217;m in the process of implementing a content management system (CMS) for my website. I decided to go for an open standards approach during the course of the initial development of the site, and consequently as I implement the &#8216;back end&#8217; I am adhering to this approach.
I though it might be interesting to discuss open [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bp0.blogger.com/_N3eiTSkdOJE/SAxzn7bDjMI/AAAAAAAAAHE/BvOrgmWO8w0/s1600-h/Opensource.svg.jpg"><img style="margin: 0pt 0pt 10px 10px;float: right" src="http://bp0.blogger.com/_N3eiTSkdOJE/SAxzn7bDjMI/AAAAAAAAAHE/BvOrgmWO8w0/s400/Opensource.svg.jpg" alt="" border="0" /></a><br />I&#8217;m in the process of implementing a content management system (CMS) for my <a href="http://www.michaelhanley.ie/">website</a>. I decided to go for an open standards approach during the course of the initial development of the site, and consequently as I implement the &#8216;back end&#8217; I am adhering to this approach.</p>
<p>I though it might be interesting to discuss open standards, what they mean for learning, and the impact of freely available, but proprietary tools (like <a href="http://www.apple.com/ilife/garageband/">Apple GarageBand</a> and <a href="http://www.microsoft.com/windowsxp/downloads/updates/moviemaker2.mspx">Windows Movie Maker</a>) on learning content development and distribution.</p>
<p>Now read on&#8230;</p>
<p>In as much as is possible, I try to develop content using non-proprietary tools, usually freely available under the <a href="http://www.gnu.org/copyleft/gpl.html">GNU Licence</a>. Examples of this type of software include:</p>
<ul>
<li>Audacity &#8211; an audio editor</li>
<li>Freemind &#8211; a mind mapping tool</li>
<li>OpenOffice.org &#8211; an office application suite </li>
<li>Apache &#8211; a Web server</li>
</ul>
<p><span style="font-weight: bold">Gratis versus Libre Debate</span><br />It is important to define usage of the word “open” in the term “open environment”; in this context I qualify the use of &#8220;open&#8221; as adhering to the <a href="http://www.openformats.org/main">openformats.org</a> definition:<br />
<blockquote>We will say that a file format is open if the mode of presentation of its data is transparent and/or its specification is publicly available. Open formats are ordinarily standards fixed by public authorities or international institutions whose aim is to establish norms for software interoperability. There are nevertheless cases of open formats promoted by software companies which choose to make the specification of the formats used by their products publicly available.<br />It should be noted that an open format can either be coded in a transparent way (readable in any text editor: this is the case of markup languages) or in a binary mode (unreadable in a text editor but thoroughly decodable once the format specifications are known) . </p></blockquote>
<div style="text-align: right">(Openformats.org)</div>
<blockquote></blockquote>
<p>I should note that while most of the tools I&#8217;m discussing here are open source applications &#8211; freely distributable (“free as in speech”), some (like Microsoft Movie Maker) are free from <span style="font-style: italic">cost</span> “in the sense that one does not have to pay for some good or service. ” (Wikipedia.org)</p>
<p>My view is that using both types of software assists me in meeting my objective of  developing courseware, and being of a practical bent, I don&#8217;t really have any philosophical  or ethical dilemma in combining a range of tools if they assist me in achieving my goals. However, I think that it is important to discuss the implications of open software, particularly as the debate is central to the notion of specifications and standards, and how they are implemented. I haven&#8217;t discussed learning standards yet in my blog, but it is a topic I will be talking about at a later time; I think that elements of this discussion  reflect directly on SCORM, AICC, QTI and other learning-related specifications and standards.</p>
<p><span style="font-weight: bold">What is &#8220;free&#8221; software?</span><br />Free software is a matter of the users&#8217; freedom to run, copy, distribute, study, change and improve the software. More precisely, it refers to four kinds of freedom, for the users of the software:
<ul>
<li>The freedom to run the program, for any purpose (freedom 0). </li>
<li>The freedom to study how the program works, and adapt it to your needs (freedom 1). Access to the source code is a precondition for this. </li>
<li>The freedom to redistribute copies so you can help your neighbor (freedom 2). </li>
<li>The freedom to improve the program, and release your improvements to the public, so that the whole community benefits (freedom 3). Access to the source code is a precondition for this. </li>
</ul>
<blockquote><p>A program is free software if users have all of these freedoms. Thus, you should be free to redistribute copies, either with or without modifications, either gratis or charging a fee for distribution, to anyone anywhere. Being free to do these things means (among other things) that you do not have to ask or pay for permission. </p></blockquote>
<div style="text-align: right"> (GNU.org)</div>
<p>So, how can we reconcile using free-from-cost software (which usually comes with the kinds of restrictions associated with commercial organizations&#8217; End User Licence Agreements) with this manifesto?</p>
<p>More tomorrow.</p>
<p>&#8211;</p>
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		<title>On the use of open source software in the development of e-learning content</title>
		<link>http://elearningcurve.edublogs.org/2008/04/21/on-the-use-of-open-source-software-in-the-development-of-e-learning-content/</link>
		<comments>http://elearningcurve.edublogs.org/2008/04/21/on-the-use-of-open-source-software-in-the-development-of-e-learning-content/#comments</comments>
		<pubDate>Mon, 21 Apr 2008 10:26:00 +0000</pubDate>
		<dc:creator>Michael Hanley</dc:creator>
				<category><![CDATA[Apache]]></category>
		<category><![CDATA[Audacity]]></category>
		<category><![CDATA[Freemind]]></category>
		<category><![CDATA[Libre Gratis debate]]></category>
		<category><![CDATA[content development]]></category>
		<category><![CDATA[definition of e-learning]]></category>
		<category><![CDATA[instructional design]]></category>
		<category><![CDATA[open standards]]></category>

		<guid isPermaLink="false">http://elearningcurve.edublogs.org/2008/04/21/on-the-use-of-open-source-software-in-the-development-of-e-learning-content/</guid>
		<description><![CDATA[I&#8217;m in the process of implementing a content management system (CMS) for my website. I decided to go for an open standards approach during the course of the initial development of the site, and consequently as I implement the &#8216;back end&#8217; I am adhering to this approach.
I though it might be interesting to discuss open [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://bp0.blogger.com/_N3eiTSkdOJE/SAxzn7bDjMI/AAAAAAAAAHE/BvOrgmWO8w0/s1600-h/Opensource.svg.jpg"><img src="http://bp0.blogger.com/_N3eiTSkdOJE/SAxzn7bDjMI/AAAAAAAAAHE/BvOrgmWO8w0/s400/Opensource.svg.jpg" alt="" border="0" /></a><br />I&#8217;m in the process of implementing a content management system (CMS) for my <a href="http://www.michaelhanley.ie/">website</a>. I decided to go for an open standards approach during the course of the initial development of the site, and consequently as I implement the &#8216;back end&#8217; I am adhering to this approach.</p>
<p>I though it might be interesting to discuss open standards, what they mean for learning, and the impact of freely available, but proprietary tools (like <a href="http://www.apple.com/ilife/garageband/">Apple GarageBand</a> and <a href="http://www.microsoft.com/windowsxp/downloads/updates/moviemaker2.mspx">Windows Movie Maker</a>) on learning content development and distribution.</p>
<p>Now read on&#8230;</p>
<p>In as much as is possible, I try to develop content using non-proprietary tools, usually freely available under the <a href="http://www.gnu.org/copyleft/gpl.html">GNU Licence</a>. Examples of this type of software include:</p>
<ul>
<li>Audacity &#8211; an audio editor</li>
<li>Freemind &#8211; a mind mapping tool</li>
<li>OpenOffice.org &#8211; an office application suite </li>
<li>Apache &#8211; a Web server</li>
</ul>
<p>Gratis versus Libre Debate<br />It is important to define usage of the word “open” in the term “open environment”; in this context I qualify the use of &#8220;open&#8221; as adhering to the <a href="http://www.openformats.org/main">openformats.org</a> definition:<br />
<blockquote>We will say that a file format is open if the mode of presentation of its data is transparent and/or its specification is publicly available. Open formats are ordinarily standards fixed by public authorities or international institutions whose aim is to establish norms for software interoperability. There are nevertheless cases of open formats promoted by software companies which choose to make the specification of the formats used by their products publicly available.<br />It should be noted that an open format can either be coded in a transparent way (readable in any text editor: this is the case of markup languages) or in a binary mode (unreadable in a text editor but thoroughly decodable once the format specifications are known) . </p></blockquote>
<div style="text-align: right;">(Openformats.org)</div>
<blockquote></blockquote>
<p>I should note that while most of the tools I&#8217;m discussing here are open source applications &#8211; freely distributable (“free as in speech”), some (like Microsoft Movie Maker) are free from cost “in the sense that one does not have to pay for some good or service. ” (Wikipedia.org)</p>
<p>My view is that using both types of software assists me in meeting my objective of  developing courseware, and being of a practical bent, I don&#8217;t really have any philosophical  or ethical dilemma in combining a range of tools if they assist me in achieving my goals. However, I think that it is important to discuss the implications of open software, particularly as the debate is central to the notion of specifications and standards, and how they are implemented. I haven&#8217;t discussed learning standards yet in my blog, but it is a topic I will be talking about at a later time; I think that elements of this discussion  reflect directly on SCORM, AICC, QTI and other learning-related specifications and standards.</p>
<p>What is &#8220;free&#8221; software?<br />Free software is a matter of the users&#8217; freedom to run, copy, distribute, study, change and improve the software. More precisely, it refers to four kinds of freedom, for the users of the software:
<ul>
<li>The freedom to run the program, for any purpose (freedom 0). </li>
<li>The freedom to study how the program works, and adapt it to your needs (freedom 1). Access to the source code is a precondition for this. </li>
<li>The freedom to redistribute copies so you can help your neighbor (freedom 2). </li>
<li>The freedom to improve the program, and release your improvements to the public, so that the whole community benefits (freedom 3). Access to the source code is a precondition for this. </li>
</ul>
<blockquote><p>A program is free software if users have all of these freedoms. Thus, you should be free to redistribute copies, either with or without modifications, either gratis or charging a fee for distribution, to anyone anywhere. Being free to do these things means (among other things) that you do not have to ask or pay for permission. </p></blockquote>
<div style="text-align: right;"> (GNU.org)</div>
<p>So, how can we reconcile using free-from-cost software (which usually comes with the kinds of restrictions associated with commercial organizations&#8217; End User Licence Agreements) with this manifesto?</p>
<p>More tomorrow.</p>
<p>&#8211;</p>
]]></content:encoded>
			<wfw:commentRss>http://elearningcurve.edublogs.org/2008/04/21/on-the-use-of-open-source-software-in-the-development-of-e-learning-content/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
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